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TONY DARKO

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3D Motion Designer & CGI Generalist

I own the full production pipeline, optimizing real-time 3D for WebXR and leveraging AI workflows to build high-volume, hook-driven content.

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By the Numbers

0Organic Views
0Years Experience
0Students Trained
0Intl. Exhibitions

Skills

3D & Animation95%

Blender (Cycles · EEVEE · Grease Pencil) · Unity · 3D Animation · Rigging · VFX

AI Workflow88%

Seedance 2.0 · Nano Banana · Stable Diffusion · Kling · ComfyUI · FLUX · Tripo AI

Real-time & Web82%

Unity (asset pipeline · scene setup · Recorder) · GLB/WebXR · Three.js · WebGL · GSAP

Texturing85%

Substance Painter · Substance Designer · PBR · Atlas baking · UV optimization

Post & Motion92%

After Effects · Premiere Pro · DaVinci Resolve · Compositing · Motion Graphics

Design80%

Figma · Illustrator · Photoshop · Brand Identity · UX/UI · Typography

Experience

2025 – Present

3D Motion Designer

Zack D Films & YouTube Channels (Zack D Films-style)

Produced 3–5 short-form 3D animated pieces per week — hook-driven structure, brand-consistent, delivered at high volume. Full pipeline: brief → Blender 3D → AE compositing → multi-format export — same mechanics as mobile UA and game ad creative production. Integrated AI tools (Tripo AI, Kling, NanoBanana) to accelerate asset generation and creative hypothesis testing without extending delivery time.

BlenderAfter EffectsAI Workflow
2023 – Present

Creative Director & Lead Animator

Michicanos MX (Original IP)

Founded original low-poly animated IP blending Mexican culture with PS2-era aesthetics — 25M+ organic views in 4 months across TikTok and Instagram. Zero paid distribution. Built full batch production pipeline in Blender: storyboard → 3D animation → compositing → platform-optimized export, enabling consistent weekly publishing cadence. Launched UGC strategy — audience submissions converted into animated episodes, driving compounding community growth without paid acquisition.

BlenderLow-polyTikTok/IG
2023

3D Technical Consultant & Cinematic Artist

Union Avatars

Produced promotional cinematic for stylized 3D avatar product launch — full Blender pipeline from pre-viz to final composite. Reduced avatar package size by 60% through atlas baking, decreasing the polygon count, UV consolidation and shader simplification while improving browser loading performance. Consulted on WebXR avatar architecture: rendering pipeline, scalable deployment strategy, and browser performance optimization.

BlenderGLBWebXR
2021 – 2023

Technical Artist & Motion Designer

I2C/Decentraland — I+D Studio

Built 3D asset pipeline for games and metaverse experiences — shipped work inside Decentraland including interactive environments and branded experiences. Developed and shipped open-source VTubing app: software architecture, Unity scene setup, 3D character pipeline, and real-time rendering optimization. Led brand identity, UX/UI systems, and 3D promotional video across simultaneous XR projects for gaming-adjacent clients.

UnityDecentralandBlender
2022 – Present

3D Motion Designer & CGI Generalist

Freelance / Independent Studio

Delivered 7+ cinematic and stylized 3D productions for brand, gaming-adjacent, Web3, and digital media clients — full pipeline 0 to deliverable. Produced 3D+2D hybrid content: explainer videos, social ads, branded short-form — adapted to 9×16, 16×9, 1×1, and 4×5 formats.

Blender CyclesAfter EffectsFull Pipeline

Teaching & Community

Blender Instructor · NFTianguis · Decentraland · Adobe / Bitso / Government of México — 2021–2023 · Online · LATAM

300+ students trained in Blender across 4 workshops — fundamentals through full 3D production projects, fully online across LATAM.

Co-facilitated Decentraland wearables workshop: low-poly 3D assets, UV mapping, platform optimization, and on-chain deployment.

2 workshops for Talentum digital school sponsored by Adobe, Bitso, and the Government of México — production-focused, community-wide reach.

Recognition

2021

1st Place — Iberoamerican CryptoArt Contest

Avalanche (AVAX) Blockchain · Judge: Javier Arrez

2021

Speaker — Talent Land Home

"Democratization of Art Through Technology" · LATAM · Online

2021–22

Exhibition — Renaissance Protocol (Virtual Reality)

Vizmesh · New York, USA · Immersive digital art exhibition

2023

Speaker — NFT Barcelona

"Digital Identities" · Barcelona, Spain · International Web3 conference

2023

Exhibition — Mexican Embassy

Texas, USA · Animated work exhibited

Education

Bachelor's in Graphic Design

BUAP — Benemérita Universidad Autónoma de Puebla · 2016–2021

Languages

Spanish

Native

English

Professional (C1)

Russian

Intermediate B1

Tony

Always looking to learn something new ✦

TONY DARKO

3D Motion Designer · CGI Generalist

hello@tonydarko.work|Telegram: @tonydarko98
Tony

3D Motion Designer · CGI Generalist

Contacthello@tonydarko.workRemote Full time/Contract Available
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